Storm King's Thunder

Flamerule 22 - 27

The bandits ambushed us!

Kella and Zolkan escaped. It turns out they were Zhentarim. Felgolas the dragon crashed into battle because he hates the Zhentarim. He said he has a collection of their scorched wagons.

Athragar flew off on the dragon to deliver the prisoners. Gwyn dreamt of killing Kella.

On the way out of Waterdeep to investigate, a giant floating wizard hat appeared.

We met a giant who offered to give us a ride. He said magic told him we can help the giants stop fighting.

While we we riding on the wizard hat, we met some Yan Si Bin fanatics. It smelled like blood, but it did not come to blades.

Saviors of Nightstone

From the Tales of Athragar Cormaeril -

Flamerule 20 – 21

Following our victorious rout of the orc war band the night before, the guards set out at daybreak to seek aid for the beleaguered town of Nightstone. Thick gray clouds hid the sun, but a humid heat clung to the air so it seemed fitting our quest would lead to the remote caverns known as the Dripping Caves. Before us the wide, dank mouth of the caverns yawned… at least ten men abreast and tall enough for even a giant to easily pass through. Indeed, Barnabas uncovered the footprints of a giant among the relatively tiny and more numerous goblin tracks confirming we likely would face one within the Dripping Caves.

It was only moments later that we encountered a massive specimen of an ogre, immersed within a natural mud bath within one of the larger chambers. Before the giant could even react we were upon him. Alone of course, he stood no chance against our combined might. Even before his body hit the floor however his ogre-wife burst from hiding to strike at us as a band of goblins surprised us at our rear. Here we found ourselves – wedged between murderous goblins and an enraged she-ogre. Fortunately we also found Lady Luck was with us still. Within the blink of an eye Sandy had ensorcelled the goblins putting them into an enchanted sleep while Barnabas’s aim was true once more and felled the ogress. After the brief skirmish we soldiered on, making our way through the winding corridors of the cavern until finally we discovered where the foul monsters had imprisoned the desperate townsfolk.

After rescuing them, most of our company returned to the surface world as we guided the thankful townsfolk to safety. The intrepid ranger Barnabas remained behind, determined to scout out the remaining tunnels and ensure we were not followed. As he tells it, he wisely avoided the most treacherous dangers of the cavern’s depths, but as luck would once more have it no doubt, he stumbled upon a very young woman who had seemingly been held aside from the other prisoners. She was none other than Daphnie Featherstone, a noble lady in waiting from Nightstone. Single-handedly Barnabas delivered the young lady from the perilous caverns reuniting her with the others who had survived the ordeal.

Content no enemies would once more surprise our flank, we led the townsfolk back to their homes. Although our victory yielded little in the way of treasure, I knew we had saved not just the town, but its soul as well. Its people were now safe and free to rebuild their lives. Without Lady Nandar to oversee the reconstruction of the town the people of Nightstone looked to the owner of the Nightstone Inn, Morak Ur’gray. He seemed a fair and honest dwarf and remained optimistic even in the face of the destruction left in the giants’ wake.

Among the stories he and the other townsfolk shared with us was one of a mage from Moongleam Tower in Everlund, known as Krowen Valharrow. They told us that he had just recently passed through Nightstone and spent time there studying the town’s history and the Nightstone itself before continuing on his way to Goldenfields. Perhaps it was not mere coincidence that this mage also claimed to be a scholar on the ways of giant-kin. It was as I told my companions, fate calling.

Of Course They're Bandits
Barnabas' Travel Notes

Flamerule 19

  • Group decided to explore the keep, Athrager and I couldn’t make the jump across the broken bridge so we swam instead – water was cold but pleasant
  • Parts of keep’s walls were collapsed and boulders strewn about the courtyard, giants clearly attacked here too – no signs of invaders or attackers on foot
  • Four guards remained in the keep, all that remains of the former garrison, leader Lady Nandar was killed in attack
  • Guards confirm it was giants, specifically four pale-skinned giants who bombarded the village before taking the nightstone and leaving
  • Villagers fled north to caves, apparently a plan already in place as the guards seemed familiar with the location – hopefully they’re still alive and not food for some beast in the wilds or worse
  • Heard the drawbridge lowering, Kella let in a group of men on mounts led by a half-elf named Zolkan – very suspicious, I knew they were bandits before they revealed as much
  • Fight went poorly, lost consciousness but Athrager and Gwyn held their ground, eventually making a truce with Zolkan to leave with his remaining bandits
  • Spent the next day resting and recuperating, tried to get the flying cat to come with us but it seemed skittish – I’ll get it to warm up to me yet
  • Athrager deciphered the demon door which was apparently just a ruse of a tiefling midwife, though a symbol of a devil was found so maybe it wasn’t just for show. Also, Sandy can apparently pick locks – why am I not surprised
  • Aunyx caught some fish for dinner, they were quite good – didn’t really think dwarves knew how to fish. Are there fish underground?
  • Dinner interrupted by an approaching orc warband, confronted them on the tower. They were already injured but still orcs, dumb and determined
  • Fight ensued despite trying to avoid one, killed the orc shaman, attempted to kill their leader Garrash but was unsuccessful. Remaining orcs routed by elvish hunters, likely the ones who attacked the orcs to begin with
  • Must remind the bard that he doesn’t actually have to start big fights to right the songs about them – he’s a bard, he can just make it up
Goblins Galore!
Nightstone Abandoned

From the personal journal of Sandy Littlemoor

Flamerule 18

Our group of Harpers was assigned to go to Nightstone to monitor tensions between the humans and the elves. I also personally wanted a chance to look at the stone for which the town had been named. The fact that the ale in the local tavern was supposed to be pretty good didn’t hurt either.

We arrived at Nightstone near sundown and found it to be on an island, well-fortified, and recently abandoned. The drawbridge was down so we snuck into town and and discovered that the Nightstone was gone and some other large rocks had fallen from the sky, they had hit the buildings and a few (now very dead) people. Our best guess was that some Hill Giants had thrown them from the outside and the townspeople had run away. Apparently a bunch of goblins and some wargs had noticed this and decided to play in the now-undefended town.

The goblins and the wargs had separated into a bunch of small groups to have fun in the abandoned buildings and one group of goblins kept ringing the temple bell. The noise from their activities and the gathering darkness kept them from noticing us and we dealt harshly with first the wargs and then each small group of the green-skinned vandals. There were some rough moments, for example, I caught an arrow in the gut and thought I was going to die but Aunyx healed me.

In the end, we killed or drove away all the marauders and pulled up the drawbridge for the night. We also found a human woman named Kella. She was knocked out when one of the big stones crashed through the inn roof but managed to avoid getting killed by the goblins by being sneaky. I’m not sure I trust her, she isn’t local to Nightstone but doesn’t want to talk about why she came to Nightstone. The way she kept away from the goblins makes me wonder if she isn’t a rogue of some sort (and they sometimes get into a lot of mischief).

She told us that Nightstone was bombarded by a castle floating on a cloud, which suggests that cloud giants are involved. But what’s so important about the Nightstone that they felt like the had to bombard the town to get it? Niloshis Quietwalker told me that it had a weak magic aura and some runes on it but nobody knows what they mean.

Aunyx wondered aloud why the goblins kept ringing the bell. Why did the wargs stick around during it? Were they left behind, left to guard or just moved in once the giants were done or for some other purpose? Were the wargs scouts or messengers?

Athragar wants to meet with the Elves and find out what they saw. We also think that the human survivors from the town probably ran to the Elves for protection.

There is a small keep, much the worse for wear, on the next island upstream and we saw a light in one of the windows when darkness fell. The group wants to visit it in the morning. Whoever is in there doesn’t appear to have helped out against the flying castle. But what could they have done? Giants are dangerous, here’s hoping the castle doesn’t show up again any time soon.


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